Netorare God; Netorase Devil Update - V0.065
Hey fellow cultured gamers!
The update is finally here, so thank you all for your patience and understanding!
This update is primarily focused on reintroducing the combat system from the demo, as combat will be a big focus of the game, and we wanted it to be more interesting and engaging than the typical combat seen in your average RPG maker game.
The combat system is what took up most of the development time for this update and why it was delayed so long, as there were quite a few complications trying to make a battle screw system like what's seen in other games like Karryn's Prison, where typically you only have to deal with one character, the heroine, whereas with our system we wanted the player's character to actually be involved in the combat as well.
And similarly to Karryn's prison, there will be defeat scenarios where, when you lose combat, you'll be dragged off to a special area for a unique scene instead of it just being game over.
We also now have a real replay gallery that can be accessed via the player's bed at any time during the day. The system right now is quite basic but will be improved over time.
The replay gallery will tell you how many of the current scenes you've unlocked or if you're missing any. However, this replay system doesn't show images from combat or the defeat scenarios as they're combat-related, not how your usual scenes are dealt with.
Instead of just teleporting and using a menu to move between locations, there's an actual overworld map now. It's also pretty barebones at the moment because there aren't a lot of locations, but this will change almost every update as new locations and events are added.
But now that the foundation is laid, we can start to actually develop the main story and routes which are severely lacking at this point while slowly building up the combat system over time.
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You will have to start a new save for this version of the game.
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Netorare God; Netorase Devil V0.065a Patch Notes:
Reworked: 45+ pages of new and reworked dialogue to smooth out the introduction and set up the prologue for the game, as well as the routes between heroines and villains.
Reworked: The day night cycle has been split into morning, day, evening and night. Most events can only take place during a certain time period.
Added/Reworked: 20+ New and Reworked Maps! Added: Overworld Map with two locations (Smallwood Village, Green Hat Academy).
Added: 50+ Unique Images (Including New Scenes and Backgrounds) Added: 5 Background Images (Player's Bedroom, Tarsha's Bedroom, Albus's Potion Shop, Vine Wall, Albus's Studio). Added: 5 New Scenes (Getting Ready For Work, A Good View, Another Man's Treasure, Between A Thigh and a... Well Another Thigh, The "Shaft").
Added: 1 Properly Animated Scene (first time using animated artwork, so let us know what you think).
Added: 9 Lewd Cut-In Images During Combat.
Added: 3 Partially Animated Images During Combat.
Added: 1 Defeat Scenario For Losing In Combat.
Re-Added: All the scenes from the original demo are now accessible from the scene replay menu.
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If you find any issues, bugs or glitches please comment below!
Additionally you can post them in the bug report page on our discord and we'll try to fix them as soon as we can!
https://discord.gg/ZPCvwjgXeT
Please be as detailed as possible and what version and platform of the game you're running!
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